The Gametrepreneur Ten: Reasons Chicago is a great place to build games

Welcome to the first episode of the Gametrepreneur Ten! This is a companion piece to the Chicago Gametrepreneur Show – we’re going to try make this semi-regular feature where we dig deeper into into a topic we discussed on a recent podcast.

On our last pod, we talked with Rob Zubek about why Chicago is a great place to bootstrap your game studio. Here’s our inaugural list of ‘Reasons Chicago is a great place to build games‘:

10. Low cost of housing – means you can live in a real apartment for a reasonable price, or a tiny apartment for almost nothing.

9. Great sources of inspiration – Chicago has fantastic architecture, great museums and a thriving music & theater scene. Whatever your preference is, it’s easy to find something to inspire your creative endeavors.

8. Extensive public transportation – means you can get around without a car, saving you on car payments, insurance, gas and car repairs.

7. Lots of talented people – access to graduates from local schools (Northwestern, University of Chicago, DePaul, Illinois, Purdue, etc.)

6. An extremely friendly and open community! Get connected through IGDA Chicago & Indie City Games

5. Affordable and fun shared working spaces – programs include the Indie Co-op, 1871 and SpaceLab1.

4. Easier and cheaper access to local conventions – BitBash, Chicago Ideas Week & C2E2

3. A good freelance economy – means you can make ends meet while you work on your Indie Masterpiece

2. Community that supports building studios organically and sustainably – most members of the community want to build companies so they can make games for rest of their lives.

1. Free to do your own thing – with fewer huge studios, there is more incentive and support for talented individuals to strike out on their own and make their unique impact on the gaming world.

Thanks for reading! If you want more stories and insight, please subscribe to the Chicago Gametrepreneur Show (iTunes, Feedburner) like us on Facebook or follow us on Twitter.

Many thanks to @BobbyLox and @rzubek for contributing to this piece.