{"id":335,"date":"2015-02-26T18:55:25","date_gmt":"2015-02-26T18:55:25","guid":{"rendered":"https:\/\/www.iterativegames.com\/reiterated\/?p=335"},"modified":"2015-02-26T19:16:57","modified_gmt":"2015-02-26T19:16:57","slug":"searching-for-blue-oceans-10-digitop-ideas","status":"publish","type":"post","link":"https:\/\/www.iterativegames.com\/reiterated\/?p=335","title":{"rendered":"Searching for Blue Oceans &#8211; 10 Digitop Ideas"},"content":{"rendered":"<p>&#8220;<em>Devise plans to escape encircled ground<\/em>&#8221; &#8211; Sun Tzu<\/p>\n<p>&#8220;<em>Blue ocean strategy<\/em> is the simultaneous pursuit of differentiation and low cost to open up a new market space and create new demand.&#8221; &#8211;\u00a0Blue Ocean Strategy (Mauborgne &amp; Kim)<\/p>\n<p>However you phrase it, success in business and battle is often found\u00a0in being where your competition is not; finding the &#8216;Blue Oceans&#8217; proposed by\u00a0Mauborgne &amp; Kim (opposed to &#8216;Red Oceans&#8217; where companies\u00a0compete\u00a0for a limited market\/territory). Usually I try to find\u00a0Blue Oceans in wild\u00a0new territory, such as game ideas for brand-new devices or technology, but for\u00a0this post I&#8217;m going to suggest creating a Blue Ocean at the <em>intersection<\/em> of two well known\u00a0concepts.<\/p>\n<p>The new XCom board\/digital game just came out, and by all accounts it seems pretty fun (http:\/\/www.rockpapershotgun.com\/2015\/02\/03\/xcom-board-game-review-1). It&#8217;s\u00a0a good example of a &#8216;Blue Ocean&#8217; product being created at the intersection at digital and physical. Let&#8217;s consider removing the distinction between &#8216;video&#8217; and &#8216;tabletop&#8217; and\u00a0leverage the tools to create new &amp;\u00a0improved experiences. To get it started, I&#8217;ve thought up\u00a010 more &#8216;digitop&#8217; ideas. (FYI &#8211; I&#8217;m waiving any claim to these ideas right now; I don&#8217;t plan to build any of these in the near future, so\u00a0feel free to use them as you please!)<\/p>\n<p><strong>10. Point Tracker<\/strong> &#8211; Lots of tabletop games require the players to keep track of points via pencil\/paper or markers on a track. Make it simple with the point tracker app (could be\u00a0a generic app, or branded for a specific game).<\/p>\n<p><strong>9. Virtual Shuffler<\/strong>\u00a0&#8211; lots of tabletop games use a deck, or multiple decks of cards. They can be a pain to shuffle. Virtual Shuffler is an app that creates\u00a0virtual decks for a game that can be displayed on a digital device &#8211; one deck for smaller screens, multiple decks for bigger ones &#8211; and shuffling becomes as easy as pressing a button. When a player\u00a0draws a card from the virtual deck, they take the corresponding physical card.<\/p>\n<p><strong>9. Virtual Joker<\/strong> &#8211;\u00a0Add variety to a game with a dynamic joker card. Insert a blank placeholder card or designate\u00a0a specific card as\u00a0the Joker. Then the app assigns a new random card to the Joker. Leave the device in the middle of the table so all players know what the card does. New cards can downloaded\/purchased to add more variety.<\/p>\n<p><strong>8. House Rules<\/strong> &#8211; Create your own rules to fix shortcomings in games or improve them. House rules saves your new rules and allows anyone with a mobile device to\u00a0review them. House rules is location specific, can remember rules for different games, and can even suggest popular rules for you.<\/p>\n<p><strong>6. Personal\u00a0Leaderboard<\/strong>\u00a0&#8211; simple app that tracks winners of games and optionally points, over time. Use it to see who is the reigning champ at any game! Could include graphs\/time slices to track trends over time.<\/p>\n<p><strong>5. Handicap Randomizer<\/strong> &#8211; app to provide\u00a0randomized handicaps for players. Great when playing with new or younger players. Handicaps level can be customized and are randomized so advanced players don&#8217;t get bored.<\/p>\n<p><strong>4. Bot-Buddy &#8211; Randomized AI buddy for games.<\/strong> Can be used when you&#8217;re short a player. Won&#8217;t necessarily work with every game and won&#8217;t necessarily be a great\u00a0replacement for players, but can fill in for a pinch.<\/p>\n<p><strong>3. Grandmas Little Helper<\/strong> &#8211; a quick helper for people\u00a0that seem to\u00a0always be losing. Might take some inputs from the game (e.g. What character\/race are you playing?) then suggest strategies (e.g. try building the longest road) with guidance on how to achieve it. Could also have a FAQ section (I&#8217;m always out of gold! How do\u00a0I fix this?).<\/p>\n<p><strong>2. Blitz &#8211; an app to help speed up slow games (e.g. Risk).<\/strong> First, set the time you would like to play for. Based on the time, Blitz will set a turn timer to keep play moving, and also adds\u00a0rules to accelerate play as time runs out (e.g. kill 2 armies per battle, everyone loses 50 armies this turn). When time runs out, Blitz provides rules to declare a winner even if the final game state has not been reached.<\/p>\n<p><strong>1. Campaign Tracker<\/strong> &#8211; for those who play a lot of games w\/a group of friends, campaign tracker lets you run a meta-game outside the games. Lots of ways to implement\u00a0this &#8211; could be configured for tournament format or seasons\/playoff format. Could provide additional rulesets based on the point in the campaign (e.g. it&#8217;s now winter, you start with half food). Could even be built to support multiple games (Your money in Monopoly funds your initial armies in Risk).<\/p>\n<p>Hope you found some value in my brainstorming and hope these ideas provided you inspiration for your own digitop\u00a0ideas. Finally, in closing:\u00a0whenever you feel encircled by your competitors,\u00a0I encourage you to step back and find your own\u00a0Blue Oceans in unconventional places.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;Devise plans to escape encircled ground&#8221; &#8211; Sun Tzu &#8220;Blue ocean strategy is the simultaneous pursuit of differentiation and low cost to open up a new market space and create new demand.&#8221; &#8211;\u00a0Blue Ocean Strategy (Mauborgne &amp; Kim) However you &hellip; <a href=\"https:\/\/www.iterativegames.com\/reiterated\/?p=335\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-335","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.iterativegames.com\/reiterated\/index.php?rest_route=\/wp\/v2\/posts\/335","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.iterativegames.com\/reiterated\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.iterativegames.com\/reiterated\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.iterativegames.com\/reiterated\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.iterativegames.com\/reiterated\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=335"}],"version-history":[{"count":3,"href":"https:\/\/www.iterativegames.com\/reiterated\/index.php?rest_route=\/wp\/v2\/posts\/335\/revisions"}],"predecessor-version":[{"id":371,"href":"https:\/\/www.iterativegames.com\/reiterated\/index.php?rest_route=\/wp\/v2\/posts\/335\/revisions\/371"}],"wp:attachment":[{"href":"https:\/\/www.iterativegames.com\/reiterated\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=335"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.iterativegames.com\/reiterated\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=335"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.iterativegames.com\/reiterated\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=335"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}